For this week’s Art Time we would like to give you an update on what the artists were doing last week.
We have been working on Tamarrion’s animations, retargeting them to the new and updated model that has now been tested in the game for the first time. This caused some frustration and a lot of interesting results.
Apart from retargeting the animations we have also been working on an updated version of Tamarrion’s texture. We will be increasing the resolution in her textures and push the hand painted style further. The new diffuse maps are now nearly complete, but here is a sample of what it looked like at the end of the previous week.
We have also been continuing working on the updated version of Lord Valac’s chamber. Last week was completely focused on creating High-poly models in Z-brush.
That is it for us this time!